Jeffrey Concepción

 
 

I'm a Tangible Interaction Designer. I'm interested in interface design, gesture designrapid prototyping (both physical and digital) and designing sounds.

Also, I love to build communities around Art, Technology & Design... and make/drink awesome coffee.

 

T. 786 660 3215
 epicjefferson@gmail.com

 
 

Education

Master of Tangible Interaction Design
Carnegie Mellon University, Pittsburgh, PA
May 2016

Bachelor Interdisciplinary Studies,
Creative Computation for Sound Applications

University of Puerto Rico, San Juan, PR
May 2013


Experience

Technologist
Tellart - Providence, RI
February 2017 - present
• Design and development of interactive experiences that push technical boundaries by leveraging emerging software, hardware and fabrication methods.

AiR Program - Autodesk Pier 9
Autodesk - San Francisco, CA
August 2016 - December 2016
• Researching and designing interaction models for sound design, ranging from physical interfaces to augmented reality applications. 

Interface Design Researcher
MADLAB.CC - Pittsburgh, PA
January 2016 - May 2016
•  Design and fabricate rapid prototypes of interfaces for motion capture system, including a Bluetooth wireless stylus for 3D drawing and calibration tools.

Creative Consultant
Deeplocal - Pittsburgh, PA
May 2016
• Provided strategic design consultancy during research phase of experience driven interactive media installation.

Lab Manager
Computational Design Lab - Carnegie Mellon University PA, 
August 2015 to December 2015
• Managed procurement of electronics prototyping station, upgrade of 3D printing equipment (Ultimaker), installation of exhibition space for internal works, and redesign of website.

Research Assistant
Studio for Creative Inquiry - Carnegie Mellon University, PA
August 2014 to December 2015
• Developed code in p5.js and Processing, designed and fabricated a custom camera mount for the uArm (a desktop robotic arm) for Golan Levin's “Computing for Creative Practice” and “Experimental Capture” courses.

Co-founder/Director
Lab for Erroneous Design - Puerto Rico
January 2013 to August 2014
• Directed Puerto Rico's first hackerspace to research emerging technologies for creative applications.
• Successfully lead workshops to teach creative computing skills to over 50 visual artists.
• Organized the first Puerto Rican Video Game Festival, held at the Museum of Contemporary Art in Puerto Rico.

Artist in Residence
Community Foundation for Puerto Rico
2013-2014
• Designed and implemented an Art & Tech after-school pilot program, in which 15 middle school students learned basic skills in electronics hacking, coding in Processing, video game design, and 3D modeling/printing. 

 

Skills

Specialties
Gesture Design
Interface Design
Rapid Prototyping
Sound Design
Machine Learning

Programming
Python
Processing
openFrameworks
p5.js
Arduino
C++
Javascript

Internet of Things
Temboo
NOAA
Twitter
Google Maps

Design
MAX/MSP
PureData
Ableton
Rhino
Fusion 360

Hands-on
Electronics
3D Printing
Laser Cutting
Model Making
Woodworking

Language
Spanish
English
Portuguese (basic)

 
 

Awards

Codelab Fellowship -Computational Design Lab
Carnegie Mellon University PA
January 2016 - May 2016

George WAnderson Jr. Award -
Carnegie Mellon University
Attention to Detail and Community Impact
March 2015

The Frank-Ratchye Fund for Art @ the Frontier-Carnegie Mellon University
October 2014

Lexus Grant for Emerging Artists
Puerto Rico
October 2012

Talks 

Radical Networks - NYU Poly, Brooklyn NY
Crowd-sourced Public Transportation Tracking
October 2015

Spotify Monthly Music Hackathon - NYC
New Musical Instruments
Meta-Piano Extendido & Signal
July 2015

p5.js Conference - Carnegie Mellon University
Community and Hacker Culture in Cuba and Puerto Rico
May 2015

FIVAC-Video Art Festival - Cuba
The State of Emerging Media in Puerto Rico
March 2015

Beta Local - Puerto Rico
LED and Hackerspaces
February 2014